![]() ![]() Hogg: HP 27, Mana 6, Str 4, Dx 4, Int 3, Sta 3. Ignore ranged weapons, magic attacks are ranged, and remember to keep your morphing with you, is one of the best spells of the game. At least put a point in ST to be able to equip belts and some medium staffs. For using the best staff, needs you to have 5 ST and 13 INT. As you can manage your hp and mana, it´s very easy to keep the HP in the maximun before taking hearts of healing. Keep always an eye on your HP and use the skills to heal, also count how many mana carrier monsters are in the floor and have that mana on acount to heal. ![]() Also, as you go deeper, you will find weapons which chain attack or increase the number of bounces. Prioritize attacking low attack enemies so those with high attack may die before facing them. I usually unlock as many tiles as possible, as she has a wand which attack may bounce. She is a magician who felt the power of the Dungeon and headed the exploration, and for me the easyest one. Passive: Restores HP for a value of double of Mana consumed in a skill. Sometimes it erases armor value or its reduced to half. Eliminates their skills, excluding mana carrier. Skill: Morphing: Halves damage and HP of a monster. Svafa: HP 25, mana 9, STR2, DX 4, INT 5, STA 3. Try to get a ranged weapon ASAP (buy it if it´s necesary) and increase the DX each level, ignoring armor and being capable to fire back ranged enemies is too juicy to let it go. Afterwards, eliminate the rest of the minions. This way, when you use the skill, you´ll be able to kill the enemies with the strongest attack getting the minimun damage possible back. My recomendation is to unlock as many tiles as possible in each floor, but remember to kill all the monsters with healing abilities as soon as they appear. So, Guy has no memory, and he wants to go to the bottom rock. Passive: Restores as much HP as the number of monsters killed in the previous floor. Skill: Adventurer´s roar, reduces enemies attack for 1+ number of blocked tiles, minimun 1. Guy: HP 31, Mana 8, Str 5, Dx 3, Int 2, Sta 5. All in all, Android roguelike fans are sure to cheer this arrival.There are three adventurers ready to go deep down into the dungeon, will any of them reach the end? No matter whether you purchase your way up or are patiently poised awaiting free in-game coins to drop the game is just as good. Obviously, you'll beat each match faster if you pay your way, but otherwise it leaves the general premise and quality of the game completely untouched at heart. Matches tie in from one level to the next via the cash you earn after successfully completing each level, thereby allotting you with the necessary resources required to purchase new characters, permanent upgrades and other perks to give you an edge while playing future levels.īest of all, Runestone Keeper is completely unfazed by other Freemium models. Pick up new equipment and improve your stats to adapt your profile. Keep in mind that once you're out of hit points, it's all the way back to start. Use mana to launch attack spells, but monitor how you tap into your energy levels to spread them out among each challenge the game throws your way, or face losing health. Well, that's just what Runestone Keeper is. Say, obstacles and enemies to block off your path as you dodge mines from one floor to the next within a dungeon. Imagine a revamped version of Minesweeper that included more elements of surprise. Thankfully, this new Android adaptation keeps in line with the game's original controllers and gameplay. ![]() This roguelike has you climbing up level after level exploring the depths of a dungeon, on a quest to reveal treasure hidden on each floor. Runestone Keeper was first launched on desktop PCs in 2015 with notable success.
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